Hey, I’m trying to cell fracture a shard of glass in blender such that it will appear to smash when it hits the ground. When I try to Cell Fracture it, though, it seems to ‘cut out’ half way through, leaving me with a sort of half-finished cell fracture.
At first I thought it was a Mac glitch, until I tried it on a computer at school, and I had the exact same problem.
I’ve tried it on other objects, and I’ve decimated it to make it lower-poly, but I still get the same result.
What am I doing wrong? Any help would be great!
-iMac 2.5Ghz Intel Core i5
-24 GB RAM (I know I don’t need that much… Santa got it for me )