Im currently working on a model of my cell phone and I need to know how to make a silver-ish color. It reflects, but not like a mirror, it just reflects blurry blobs of color. I need to make a light gray material that does just this, but I can’t figure it out. Can someone help me?
Also, since this is also lighting forum, I need to match source lighting and make it blend seamlessly. Not hard right? If you guys have some tips for me, please post a reply. Thank you!
Well… assuming that you’re going to use Blender Internal, I would say start with your RayMir setting to on, just not set too high. Also turn up your Fresnel setting some. Try fiddling with with Frac setting as well.