CG boost challenge : World in a bottle

Hi guys, this is my entry for this month CG boost Challenge, have any though ? :thinking:


This looks to be mixed between 2D painting and 3D. The sharp edges and soft edges can use a bit of consistancy, such as maybe a cleaner bloom on the edge of where it hits through the window light/ plant light. And the haze can be more “volumetric”, such as how you see dust through a window with the sun coming through for a bit more depth. Also focal depth can be taken into account with the outside view, the hook on the wall and the pulley in the foreground. It’ seems to appear on the same depth at first glance. Falling shadows and cast shadows will go a ways with this as well.

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I featured you on BlenderNation, have a great weekend!

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