I’m taking part in the CG Society Hard Core Modelling Challenge “Star Wars Steam Punk”. I’m doing the AT AT from “The Empire Strikes Back” - but, of course, Steam Punked!
Hah, that’s awesome. My only crit is that if the front side gear of the leg has that much detail, so should the back (inner facing) side, as well. Other than that, I’m loving this already.
I like your lighting set-up. I am still looking for a good lighting set-up to get such nice looking models. Could you explain yours so I might steal I mean borrow without intent to return
Keep up the good work and can’t wait to see where this goes.
Yeah, the gear is still very WIP. I’ve worked on it a bit since then, I’ll upload some shots in the next day or two.
I’m going to be working on the back deck (nothing there yet) and the legs and I need to do something with the head. That box of boxes that goes up the side looks crap and I’m going to replace it with… something.
Thanks for the silof.com shots. I had seen them before but they are very good.
The lighting rig is very simple. I’ve just put 3 large area lights on each side. The ones on the starboard side of the walker are a slight orange color. The ones on the port side are a slight blue color. I render using Blender internal with raytracing and AAO (plain).
I’ve got some Yafaray renders, but they honestly haven’t come out any better so far. When I properly light it and pose it it will probably come into its own.
I’ve worked on the legs and the underside of the head tonight. This is the most horrendously polly-hungry thing I’ve ever done so it’s taxing my system. All the previous renders were using the AAO. No need to say that with the complexity of this image, it has shown up all the problems that it has. So I’ve had to swap back to AO for the close ups.
SeanJM - the interior of the side panels might be wood, but the exterior is iron plate. If you see the c/u of the machine deck you can see the rivets and plates.
fahassani - Thanks! I’m doing my best, but this is the CGSociety - I’m up against some AMAZING competition. I’ll be happy to be regarded well.
ben - Yeah (see above). Have you seen the Leia sculpt? Also check out the walker done by ‘Nothingness’. Its a complete blast and horrendously detailed.
Oh, and I can’t get a proper set of wires out at the minute as its still churning a render, but heres a quick viewport grab.
Here is my latest version. This is the one that will be entered on the competition.
I’m still going to work on it as I have some other ideas I want to work into it, but its nearly done.
Had a few problems. I can’t get either Yaf(a)ray or LuxRender to render it. Both bomb out on execution. I’ve tried unifieing the mesh and no joy. :no:
Anyway, I’ve loved pushing myself to new horizons. Thanks everyone for all your input. I’ll update this thread when I’ve done some more, probably on the weekend.
Beauty Renders
These are ‘standard’ renders with raytracing, a sunlight, AAO (one of the 20th Century’s greatest inventions IMHO) and a few pale blue area lights for snow reflection. I’m planning to use either Yaf(a)ray or one of the Lightcuts versions to get something more photo-realistic out.