The character base, cloud generator, and sky background are from other projects.
The daredevil explorer and pilot, Mr. Balloon Man, is testing a new flying contraption. He crashed the first time, but he’s trying again, this time with a loop-de-loop.
Suzanne cloud: Why aren’t you wearing a crash helmet?!
The motorcycle was some good hard surface practice, although I’ve never modeled a motorcycle before so it took me a couple tries. The sculpt of Evel himself is pretty simple, and the background of his red, white, and blue smoke machines and the clouds is just a simple painted plane with some vector displacements using perlin noise.
Great entries so far! My personal favorites are @Gismo_Wander and @Helge. They’re both very out of the box compared to the rest of us and I’m a pretty big fan of the composition on both!
Helge is a great example to me:
His works are always clean and so creativ. It’s a great honor for me to hear my name this way alongside with his name.
Probably more than it should do.
@3dnotguru, how did you make those rocks? They look so real! I’ve been in Blender for only about a year and a half and would love to learn some new techniques.
Me too - I’m wondering if this was a photo, it’s so real. But then the repetitive elements make my eyes buggy, it must be generated… Plus, the rock is more “ragged” than the real photo. Fascinating.
Yes, kind of. The shoes look so empty, and just a size nunber looks to boring,
so i remembered it from the movie.
The jumper is a bit from One Punch Man.
I just made plane and subdivided it to make general shape of the mountain. Then applied material (mix of some rock, ground and foliage) with displacement and bump. Also subsurface as many times as my computer memory could handle. Nothing special and lot of bad optimisation practices used
For the mountains in the background i have used satellite imaginery texture with displacement modifier