@ner[list:204656c8fd]
Well as the creator of the “screw” thread I felt comitted, so as a theme for my WC project I choosed the Archimedes screw, a method to irrigation archiologist say was used in the hanged garden.
Modron
i ran into a snag that i tried to fix for several hours and finally just redid the thing, so i did not get around to adding the vegetation or textures, so don’t vote for it! http://home.att.net/~moton-toybox/hanginggarden.jpg
Thanks for the votes. I guess everyone is over at Blender Wars or something. @ner, nice lighting and textures. Modron, nice modelling. I really like the relief on the wall.
Tamarin is definitely the most ‘in theme’ and his/her image is well conceived. The only real problems are the ziqqurat texture, which looks clear stone whereas mesopotamian used clay bricks and the lighting, which looks a dupliverted iconsphere of spotlights, whereas a sun + ambient occlusion would have fit the scene best.
Prince entry is both technically good and an original, smart, interpretation. That’s why I voted him. My appreciation would be much higher if the picture in the picture would have been itself made in Blender too! Is it?
Modron image is again technically good, but does not fit much the theme
Jay Eff image is a bit too basic, even if it shows an original interpretation
@ner image is again technically good and original, so could have been my choiche too
thanks for voting for me s8! I realized afterwards why everyone said it was a play on words! I would have also liked to have made the image in blender but it wasn’t as i was pressed for time (i didnt even enter until sunday night!) also seeing that it wasn’t in blender i would have liked a higher resolution image! Unfortunately i didn’t have time to render a new scene! Thanks again for voting for me all!
i will give him props for that too! i would have liked to seen a finished scene! it doesn’t look finished! The only other one besides mine that looked finished was aners but his didn’t even have vegetation (but got to love those textures! ) Good work all!
Tamarin’s is well done, and one of only two entries (in my opinion) that actually look good. But @ner’s screw wouldn’t work, and I don’t see the gardens, so my vote stays with Tamarin. I like Prince’s, too, but, well… I dunno.
My vote goes to Tamarin, but everyone has nice entries this week (as always). It’s too bad I couldn’t get mine done in time for entry…if anyone is interested in seeing the WIP thread for it here’s the link https://blenderartists.org/forum/viewtopic.php?t=27442&highlight=.
yes it is a good thing that the close up wasn’t being judged as people would have seen how low quality texturing was done on the actual pyramid that from a distance looked fine! I love the palm tree leaves though (did you use sprites or actually make those?) but the truck was a little off and the texture was horific! It looks as if you used the same one as the pyramid just tubed to the trunk! uv mapping would have made it much better! still good job!
no i googled “hanging gardens of babylon” and took that picture - if i would have had more time (as i started on sunday night not thursday) i would have created a babylon and then used a render of that to do it! Thanks for your vote - i appreciate it! It is my first entry ever so i hope it was good! Thanks all!
Had to vote for Tamerin. Their all good to verying degrees and in different ways. @nder has lighting and texturing down. Jay Eff had an original twist on the theme. Modron’s shows extreem potential, but it looks like he ran out of time. Prince also had a clever twist, and some nice textures. I voted for Tamarin because it looks like he spent alot of time on it. Both the modeling and texturing are good, and the render seemed the most complete to me.