“Orking Overtime”
Pure. The wood texture and coins were downloaded, but the rest is new.
Details
I’m still not too pleased with the beer foam. I couldn’t push the displacement on the material to where I wanted it, because my laptop just wouldn’t render it. I’m not good enough with geo nodes to get that looking good either, so this will have to do.
I realise the foam is too lumpy, but I want it to look extra frothy and inviting, and any flatter just didn’t have that look imo.
I spent most of my time on the hand, probably. And the beard took some time because it was my first time using the Blender hair assets.