Challenge #1196 "Cyberpunk!" (22/05/26) Entries CLOSED

Theme #1196 for Friday 22th of May 2026 is:

Cyberpunk!

Entry closes on Monday, 22:30 GMT (Mon, May 25, 2026 10:30 PM)


How do I post my entry? Here is an Example: (click to open)

Title: #1196


pure


Please remember to state if your entry is pure, open or non-competing.

“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week and will be featured in the Feature Row.”

For details please check out the: CHALLENGE RULES

Btw.: Comments are welcome in both threads (entries/voting). Have fun! :slight_smile:

5 Likes

Neon Laser Elevator
pure


derived from default cube as usual, using geometry and shaders nodes.


N

5 Likes

Neon 101
pure, cycles, 5.1
Non Competing


Guess who worked out how to do quick windows (modifier/wireframe) and finally crack neon lighting?
it’s all cubes and a few spheres!

Here’s the obligatory work in progress

working out lighing

and some initial details

12 Likes

Night Life

Blender 5.1 cycles pure entry. I spent a long time on this, would add more but my poor brain is tired, so I’m wrapping it up. My thoughts went to the outskirts of a city, post apocalyptic war. This would be a commercial side of town.

6 Likes

Cubes, cubes, cubes…

I also have a work in progress; let’s see if it actually gets finished.

Here in Germany, tomorrow and Monday are public holidays (Pentecost). Paradoxically, this often means “little time” – lots of family stuff and such :wink:

5 Likes

PURE

12 Likes

Bubble Punk


non competing (pure), Cycles, Blender 5.1.2

12 Likes

Cyberpunk City


Open - i used a lot of premade procedural texture setups.

Definitely could improve this, but i already learned much and i also try to restrain my perfectionism (at least a bit ^^) :

  • I tried the texture tracing method for the buildings and signs and the snackomat
  • I worked on my character modeling
  • First attempts at modeling a futuristic motorbike - i like the result ^^
8 Likes


Fragments of Tomorrow

Pure Entry / Blender 5.0 / EEVEE

Everything created by me. Had lots of fun with this challenge. :slight_smile:
Went crazy again trying to shrink this under 5MB. lol

8 Likes

Pure

Blender 5.0.1, Cycles with 1200 Samples (6 Min. Rendertime on my Laptop).

Players might recognize the location; it’s the Turbo Bar from Cyberpunk 2077 and Cyberpunk Edgerunners. It’s (mostly) finished; if there’s time today, I might add a few more details here and there. We’ll see :slight_smile:

6 Likes

404 Bratwurst


Blender 5.1, pure, EEVEE
This is a futuristic crossover between a traditional German fast-food stand and a Thai street-food motorcycle. But honestly, I have no idea what you would get if you ordered a Bratwurst at this place.

Visually, I stepped into the comic world and had fun experimenting with the line art modifier, lots of Grease Pencil, and simple toon shaders.

7 Likes

Netrunner’s Den

Pure

Grafitti decals downloaded.

9 Likes

Extremophiles,

Pure,

“The flamingo is one tough bird… strong enough to strip a person’s skin off. Yet the flamingo has no problem wading through the caustic lake… literally eats poison for breakfast” https://answersingenesis.org/animals/extremophiles-staying-alive/?srsltid=AfmBOopwak4JgR0lzxO_cKV5SGxCjxZgWWBuGRJBPJSKSuKavzv0YFpq

Useful in an era of environmental collapse

3 Likes

Under a watchful eye

Pure entry. Blender 5.1 rendered in Cycles with denoise disabled The building structures were created using geometry nodes and the people are silhouettes with color added. The eye is a photo.

5 Likes

Work sucks. That’s why it isn’t called ‘fun’.
– Bruce Bethke

Btw.: Voting is open:

1 Like

Found this on a hike/bike tour yesterday:

Got the Detail? :slight_smile:

4 Likes