Wrong caption!
So, copy & paste from my entry on the challenge thread: " - So, I heard you enjoyed shooting our spaceships, Mr Human …
B… b… but … it was just a game! "
(Ender’s Game was just a joke for the people that may have read that book, but I suppose they’re not a majority. Next time I won’t make side jokes, so no caption problem I hope :D)
I have to say, all the entries were pretty decent! However, in the end I voted for Modron, his render had a nice, crisp, clean proffesional feel to it.
[edit]
On second look at all the images, I really love the different interpretations this topic got
My vote is for Rore. Of all the entries, his is the one that I would most like to have the skill to be able to recreate. Also, the beautiful simplicity of the 50’s era ray-gun and the subtlety of the image on the shirt really set it apart.
Seems like voters are going for sheer scale of the entries more then anything else this time around, can’t read them and knowing exactly what they’ll vote for is nearly impossible for many WC’s.
Nice job Cyborg Dragon!
I’d take that as a good sign, as my entry started as making a random shape using only the bevel tool and removing doubles and as I got the paneled look, I thought it would make a good WC 300 entry. The panel texture is a normal map I created in MapZone.
For this contest it is very hard to make the “right” entry. You got the theme and there is a lot of possibilities to make a theme picture. The problem is, that sometimes the voters like funny pics, sometimes they like realistic entries, sometimes they like crazy entries that dont have any meaning :). And every week, there is random set of voters with random feelings.
So it is almost impossible to make an entry and know that you will win - it is not a matter of professionality too, I think. I personally use this contest for practicing my fantasy, my modeling and texturing skills. And I am trying to make it look professional, so I can add it to my personal portfolio.
Anyway, from all WC I had been competing I have a large amount of different materials, models, node settings and a large “database” of unfinished and cancelled entries. These things makes my future work much faster ;).
@FrozenPaw - I like the overall composition, but the glow is too flat. I would consider using nodes to add a glow filter. Also, it’s a bit dark. A hint of AO might be good.
Modron: I did set the AO, even up to 1.2 for the render… I just couldn’t get the lighting right. Is there a type of light or setting on a light to just lighten the entire scene?