If anyone knows - I have a quick question about this node setup for procedural edge scratches etc.
I was working with it this weekend and i cant seem to get “just” the glossy node and a texture (like wave) mixed together to have glossy scratch details. Basically any node texture i mix in with the glossy ends up appearing on the entire surface, not just the edges.
I did a bit of googling on it and haven’t come across a helpful procedural path, most examples use external textures - or incredibly complex node groups. I suspect i am just missing something.
If there is a resource or or helpful tutorial reference out there it would make my day.