Challenge #800 (19/10/18) Entries CLOSED

Theme #800 for Friday 19th of October 2018 is:


Entry closes on Monday, 22:30 GMT (Mon, Oct 22, 2018 10:30 PM)

“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”

Please remember to state if your entry is pure, open or non-competing.
For details please check out the: CHALLENGE RULES

Btw.: Comments are welcome in both threads (entries/voting). Have fun! :slight_smile:


Had to double tick about the theme… Wait… did i win ? that’s the theme i had in mind !

Well, Have fun and good luck everyone.

Fallen Samurai
Made in blender
Thanks @beau11 , @purbosky and everyone!


Nice, i like the black on white one (bottom)

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Bottom as well.

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Why not do both in a yin yang style?


Both, just mirror the bottom one. :wink:


I prefer the top one

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Do it in @beau11 style : pick the bottom one, add sea/lake background, in sunset/sunrise time. :smiley:


its just a silhouette though, not really “contrast”. Kinda of a lazy entry

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So this is a WIP of my entry for this week
It has no name and I have no idea what it is yet :sweat_smile:
Its´s pure so far and only 2 meshes in the scene, enjoying procedural modelling!
Not 100% sure what I’ll do with it, play with materials and lighting I guess…
What you all think?


I was actually thinking of doing something like this

Oh ok…Well it’s your opnion thought but I will do some more research

That is a nice idea!

Pure Entry 500 Samples and going to call this one…

“Contrasted Flower”


It’s beautiful! but I agree that it needs more lighting it also reminds me of fungi stuff that grows in tree barks

Ps: your image has a funny name but I think some people are not gonna like it

Type: Pure
Name: Terraform

Description: A planet phasing into existance

Other notes:
This image was rendered in blender internal (node shader). Interestingly, this isn’t the image I wanted to make. It’s a flipped negative sign in a fresnel effect in the atmosphere of the planet, but I liked the result and rendered it out. I finished up my original idea for the image, but upon review I preferred this one. So this is what it is.

I’m really going to miss playing with the non-physically-correct-artistic-stuff when the 2.8 is released and BI goes away.


My entry is pretty simple this week, it’s a open entry. Maybe I’ll add some DOF later.


Wow! that’s a lot of work

If you do it manually it sure is. But when using the add-on CubeSter its only a few mouse clicks away. Render it with the AO pass enabled and ur already halfway there.