Entry closes on Monday, 22:30 GMT (Mon, Nov 12, 2018 10:30 PM)
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”
Please remember to state if your entry is pure, open or non-competing.
For details please check out the: CHALLENGE RULES
Btw.: Comments are welcome in both threads (entries/voting). Have fun!
Cycles, 3000 samples, hdri lighting, filmic, lattice deform petals, Paintshop Pro post processing
Oleander is a beautiful plant but is considered one of the most poisonous plants in the world. A single leaf can kill a child. Thankfully, I only have two large shrubs in my front yard for decoration.
Samples: 4000, Microroughness used in all materials, colours are inspired by movie Brave, Filmic - medium high contrast, 8 bounces Diff, 8 bounces gloss, post in Blenders compositor with glare and mist, and a border. Addons used: Assest manager for the doodles I made before with MESHmachine and Hardops, Decal Machine for two decals, Environment: QueenMary_Chimney, Paid most attention to colours and lighting.
Thanks @Millani, Muggo fit better than expected - for me he looks like an extra set of eyes I’m still not sure about the hat though (edit: added a hat).
Thanks @MadeWithFeet, a bit easier this time and he also has a new set of glasses - I will have to post the solution at some point.
My first attendance in the weekend competition, please let me know if I did anything wrong. I think the rules are a bit of a mouthfull, and I did not have much time this weekend, so I just threw my work out there
THE TREACHERY OF RENDERS: THIS IS NOT RENÉ MAGRITTE
Pure Blender 2.79, Cycles, only procedural textures.
Inspired primarily by René Magritte’s “The Treachery of Images” (also more popularly known as his “This is not a pipe” work):
There are also visual allusions to other themes Magritte frequented.
Technical note: the image in the center is a reflection of the scene (with modified geometry and spatial placement to reflect only certain elements and to make the sky appear as an ocean).