Challenge #807 (07/12/18) Entries CLOSED

(Midnightcpu) #26

Well here’s my entry
2653 samples pure 100% bender

Smoke and flame sim with personal nodes

A star dome made with hair and icospheres with random color node

Spiral force and regular force

Composited in blender

Made to look like a port right when something appears through it

And don’t forget shades :sunglasses:

I call it “simplicity of travel”

type or paste code here

(Midnightcpu) #27

Challenge #807 Voting CLOSED
(Midnightcpu) #28

Forgot this is cycles

(FlyingBanana) #29

I don’t have my A500 anymore but still have my 2500 and 4000 with video toaster and Lightwave before it had a version number hehehe. Of course they are sitting in the closet collecting cobwebs and all sorts of other dust bunnies.

(jachher) #30

there is slight spotlight on the red cube. I didn’t make it stronger, because it made the red on the cube really weird tone. I don’t want to add another colored cube, because like this it makes kind of sense (to me at least; I mean, it’s just cubes, it doesnt make much sense) and another one would sort of break it (I think). But making the ground higher is cool idea, I will try it. Ans shadows as well

(Photox) #31

"This is simply not Chocolate"

Challenge #807 Voting CLOSED
(Francisco Charrua) #32

Memories of White

Pure entry, 1000 samples. Inspired by a similarly named Vangelis song.

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(OLG) #33

Dreadnaught Spaceship Railgun View - Super simplicity


Cycles, 1024 samples, filmic, Kit Ops addon ($)

Blender is amazingly powerful with the right add-ons that it can be the example for simplicity.

This took one click with the add-on and then some arrays and mirrors plus some materials. Maybe about 5-10 minutes to build and 30 minutes playing with the lighting. Super simplicity. 2 hour render with 2.79. I keep forgetting to use a 2.8b build for rendering. I always get at least a 25% time saving, if not a lot more, depending on the scene.

Challenge #807 Voting CLOSED
(Midnightcpu) #34

If you shake the screen on a phone it looks like the stars are moving around😂

It will take me a while to get use 2.8 its complicated to use for me after using all the others​:grimacing::no_mouth::thinking:

I’m still using 2.79

Its a pain trying to figure out where everything is when your used to the old setup

(purbosky) #35


Pure entry. Cycles 128 samples + denoising.

Challenge #807 Voting CLOSED
(OLG) #36

lol. Me too. I still use 2.79 but 2.8 renders a lot quicker. So I build in 2.79 and if I remember I try to render in 2.8

I am practicing with 2.8 but I still have to hunt for all the stuff I need. It will take a while before I transition to 2.8.

(CarlG) #37

Yeah, old enough and recognize it (old Amiga dude).
This might be interesting for you. Not sure what happened to it though.

(Midnightcpu) #38

Lol, ya I noticed it renders faster :grinning:
But that’s a good idea using 2.79 to model and everything then move it over to 2.8 you can fine tune it in 2.8 while your trying to figure it out that’s what I just did imported from 2.79 and pushing buttons to find everything :grimacing:
Its making me think about the big end button :grimacing::dizzy_face:
Don’t ever push the big red button :grimacing::open_mouth::hushed:
Think I know why it renders faster did you look at the compression of the file mine was at 15%


Simplicity of spheres, non competing, pure blender 2.8 beta cycles

Challenge #807 Voting CLOSED
(Sparkwood and 21) #40

Pure entry.

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(Gourav) #41

Pure entry

Had fun doing it, had nothing in mind, started with a cube and ended with this.
looked ok for my pc wallpaper :thinking:

Challenge #807 Voting CLOSED

OPEN entry

Open entry because I used the fracture modifier addon.
The maze was made with a python script. That was the most interesting part of creating this scene. Although demolishing it using rigid body physics and the fracture modifier was also quite fun.

Challenge #807 Voting CLOSED
(Helge) #43

"Occam’s Razor"

non-competing (pure), cycles (512 samples + denoising)

My sons 3rd birthday, family visiting, a cold coming up - this one really had to be quick. :slight_smile:

Challenge #807 Voting CLOSED
(beau11) #44

Happy Birthday to @Helge’s son :smiley:

(RobertT) #45

Here is my non-competing entry:


Pure Blender 2.79, Cycles render, only procedural textures.


Challenge #807 Voting CLOSED