Challenge #809 (21/12/18) Entries CLOSED

(3dnotguru) #48

This is my PURE entry. Cycles 1024s

Challenge #809 Voting CLOSED
(RobertT) #49

Thanks so much, @Nitram_2000 ! I had fun working on this one :smiley:

Here is my non-competing entry:


(image updated)

Please follow this link to view at full resolution.

Pure Blender 2.79, Cycles, only procedural textures.


Challenge #809 Voting CLOSED
(SystemAgnostic) #50

The Lord Saves

Pure entry.

Challenge #809 Voting CLOSED
(SystemAgnostic) #51

Welcome to Nitram_2000 and Maelys031. I really like both of your entries. Terrific.

(Nitram_2000) #52

Great to see a 3D version and the final one. It really helps to see what you actually do! From previous stuff I was never sure if it was 2D or 3D. I love your shading and texturing. Such a lovey look.

Edit: I just saw your procedural texture thread. Amazing stuff there. I’ll be downloading them after the holidays and having some fun with them for sure.

(Jerzy Górski) #53

Hi there :slight_smile: , Pure entry

“neon kiss”

It’s my first competition, so sorry If I somehow misunderstood the rules.

everyone is writing about samples so here its 512 samples in 4k resolution, denoised and then scaled down so I can upload it here.

Challenge #809 Voting CLOSED
(Jerzy Górski) #54

I may be weird but I liked the wip more

(RobertT) #55

Thank you for your honest feedback :slight_smile:

Here’s an updated look at the 3D View:

I do find myself wishing I had more time to spend on this project to refine it further.

I spent a while experimenting with materials. For example, almost everything (energy, etc.) on the main character develops through one fairly complex shader (a bird’s eye view):

But that lead to less time on the render refinement side of things.

Glad to see you participating in the Weekend Challenge! I look forward to seeing more of your work!


(Avery) #56

This was a great theme! Ended up creating something I never would have expected!

Non-Competing, Pure(ish) I reused an old character model of mine.

"Sweet Dreamer"

I’m extremely happy with how this piece turned out! And I had great fun creating it too. The original idea was much simpler and I just kept adding to it until it became what we see here.

The background is a procedural sky, and the wings and flower are using a fresnel effect. The character herself has a tiny bit of specular( if she has to much she reflects things I don’t want) with no roughness making her reflective, with an emission plane behind her.

I then did a bit of post processing to make the colors stronger and add some bloom.

Hope you enjoyed that quick rundown, and hope you like the art piece even more! :slightly_smiling_face:

Challenge #809 Voting CLOSED
ArtAvenue's Sketchbook
(ericthered) #57

Here’s the “Neon Nightmare”, the seediest dive around.

This is a “pure” entry. adjusted brightness up in post. that’s all. Rendered in eevee (figured I oughta get used to using the new stuff). All textures are procedural, the ground has a image texture mixed in tho.

-EDIT- the paper on the door is also obviously not procedural

I like the theme this week

Challenge #809 Voting CLOSED
(joshwinkler3d) #58

Electric Sheep

Pure - I was going to a Blade Runner kind of thing called Electric Sheep but being Christmas there’s not much time, so electric sheep it became :sheep: :slight_smile:


@Nitram_2000 Happy Birthday :balloon:

And Merry Christmas @everyone :christmas_tree:

Challenge #809 Voting CLOSED
(Nitram_2000) #59

Thanks for the birthday wishes. It was a good one.

Maybe Eclectic Sheep would be a fun theme :smile:

(RobertT) #60

Thanks, @Nitram_2000. I’m glad you found the procedural thread!

I just updated my entry image above with some more refinements.

Happy holidays, everyone!


(FlyingBanana) #61

I almost did this instead LOL

Not An Entry

(Photox) #62

"Boogie Lights!"


Challenge #809 Voting CLOSED
(Millani) #63

Haha, I was going to say your entry is too dark, but then it got brighter by itself. Well played :slight_smile:

(Photox) #64

I was going for the Andy Kaufman effect, where people got up and hit the TV set!

(Millani) #65

The Sky is not the Limit

Pure entry. Everything made in Blender. I used a hand-made texture for the moon (made with texture paint), the rest is made of procedural textures.

This is based on the Museum of Cosmonautics, in Moscow. I found really cool how they captured the movement of a flying rocket with a memorial.

Challenge #809 Voting CLOSED
(LeighAH) #66

I bit off way more than I could chew for this one. I was going for completely pure, everything made in Blender with procedural textures. But I was about 30% finished when time ran out… I really don’t know what I was thinking.

So here it is, modelling is about 75% done and materials are just preliminary.

Not an entry.

(Nitram_2000) #67

I also had thought of doing a Blade Runner/Neo Tokyo Street scene but I quickly realised it was way beyond my current level. That why I then chose a city overview where details were not important.

Maybe someday my neon dream scene will come true :smile:

In general, I love this topic so much. Really presses a lot of buttons for me.