Entry closes on Monday, 22:30 GMT (Mon, Dec 24, 2018 10:30 PM)
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”
Please remember to state if your entry is pure, open or non-competing.
For details please check out the: CHALLENGE RULES
Btw.: Comments are welcome in both threads (entries/voting). Have fun!
Pure blender (cycles, compositing),
Title: Suzanne’s nightmare.
Changed plan, going for Suzanna having a nightmare instead. Have no more time this weekend so its my last attempt. Used fluid simulation, filmic with high contrast, Cycles, Blender 2.8 and some compositing nodes to get a dreamy effect.
Lol, its something I tried once a long time go as far as I know noone has done it yet I got it to work yesterday I was like
Mine is going to be open too I’ll be using make human for my scene everything else will be blender its a big one like a city block.
I did a city block once for a competition and used make human then did everything else in blender.
Circles and rings, dragons and kings
Weaving a charm and a spell
Blessed by the night, holy and bright
Called by the toll of the bell
Bloodied angels fast descending
Moving on a never-bending light
Phantom figures free forever
Out of shadows, shining ever-bright
You can change the range of the gradient either by scaling the empty object, or by changing Z value for the dot product.
Also if you change it from dot product to cross product you get a cool beam/line gradient.