Challenge #815 (01/02/19) Entries CLOSED

(BlenderRens) #10

The rope part is pretty clear haha and well executed too. :slight_smile:

(purbosky) #11

I wonder if I’m the only one that see @OLG’s entry can be a sequel to @3dnotguru’s entry… :smile:

(joshwinkler3d) #12

@purbosky speaking of puns, you got me to do this :slightly_smiling_face:


Not my entry but something I pulled together quickly

Challenge #815 Voting CLOSED
(RobertT) #13

Here my work-in-progress…



(Millani) #14

If I post a WIP and do not finish it, wouldn’t that count as a cliffhanger (in the story telling sense)? :thinking:


Here is my pure entry : Jumping or not?

The mountain goat (Oreamnos americanus) is an epic goat living in Canada. For this week topic, I thought : what a better climber than this goat! So here it is. It has 500 samples and denoising. I used a HDRI for the lighting and two photos for the rock texture.
It has 7 particle systems for the fur and 2 for the moss on the rocks. My computer crashed like 3 times and the render took 10 hours… Particles are heavy.
I used a little lens distortion and hue-saturation value correction in post-processing.

Challenge #815 Voting CLOSED
(OLG) #16

lol. They should be connected. I think the weasel (or what ever it is) would prefer the ice pick over that rope. That would be like going from the frying pan and into the fire. :slight_smile:

(Francisco Charrua) #17

Last Page

Open entry, model taken from

Challenge #815 Voting CLOSED
(Helge) #18


non-competing (pure), cycles (512 samples + denoising)

Challenge #815 Voting CLOSED
(PyBlend) #19

"Falling Bonsai"
Competing, Pure, Cycles, 128 Samples, Denoising, Vignette

This was basically a doodle, roughly equal to drawing rectangles in MS Paint, but it was fun, and I like the result, so that counts as a win in my book. :grin:

Challenge #815 Voting CLOSED
(Millani) #20

That “cubist” look is very cute. It seems like a scenario for a platform game.


The rock is really nice. Is it textured with bump and displacement maps or sculpted?

(purbosky) #22

Cliff Hangar

Open entry. Cliff texture is a combination of texture from and a bit of procedural one. Sunset/sea background is a textured plane object with image from Cycles 256 samples + denoising, compositing in Blender.

There are still like a dozen flaws here, but gotta finish it now. Monday is looming already.

Challenge #815 Voting CLOSED
(Helge) #23

Thanks! No time for sculpting. :wink:
The subdivision surface modifier, a material with displacement set to ‘true’ and a few procedural textures are doing all the work this time.

(RobertT) #24

Here is my non-competing entry:


Please click/tap image for full resolution.

Pure Blender 2.79, Cycles, only procedural textures.

Image inspired by Jupiter’s moon Callisto and the general prospect of otherworldly lifeforms beyond Earth.


Challenge #815 Voting CLOSED
(FlyingBanana) #25

anyone planning on trying their luck in the Nvidia challenge on artstation? The prizes to the winners are beyond awesome.

(BlenderRens) #26

Is there a face hidden in there this time? Took me a while to find in your last piece which was beautifully done! Great work again :slightly_smiling_face:

(RobertT) #27

Thanks so much, @BlenderRens

There are four, one “accidental” (procedural texture), one subtle, and two (if I did point them out) would be something you could not “unsee” afterwards :smiley:


(joshwinkler3d) #28

I have a great idea…

Pure entry

Challenge #815 Voting CLOSED
(RayVelcoro) #29

I had a nice scene in mind with a bomb and such, but way too less time to finish it properly. Maybe I’ll use it later for something else;


Decided to go for something way more simple and ended up with this nice eevee render. its pure except for the character. Hope u like it!

Challenge #815 Voting CLOSED