Pure entry. Blender 2.8 + Cycles 256 samples + compositing, procedural textures only.
Just experienced my first ever 2.8 crash. I was using version 2.80.72, and it seems to be affected (not too sure though) by the principled shader that now has alpha/transparency and emission included. Abused them a lot here, worked fine in viewport but once it started render, Blender closed right away. Switched to the previous build (2.80.60) then.
Btw, just checked the website and it looks like there’s a newer build come out today. Yey.