You can use a Blackbody node instead of the color ramp for the colors. They look pretty unrealistic right now. Of course you will have to pass the noise texture output through a map range before connecting it to the blackbody.
Yeah, went with bright colors for the demo, I was planning on dropping the saturation before I used it in anything else. The Blackbody node hadn’t occurred to me, I’ve never tried it before.
"New Horizons | Professional Help"
non competing (pure), Cycles (256 samples), Blender 2.91 (alpha)
[Planet-Texture: Vertex-Paint + procedural noise.]
This is my first time submitting here! My entry is below. I’m pretty sure this is a “Pure” entry if I read the rules right. Title is:
Rendered in Cycles @ 1024 samples, Blender 2.90.0 Beta. I usually do animation and so use EEVEE since I have no patience, so I thought this might be a good opportunity to learn a bit more about Cycles. Used 2.90.0 mainly cause I wanted to play around with the new Multires modifier.
The one thing I borrowed for this was a normal map from Joao Paulo’s “Dragon Scales” texture.
Title: The planets have aligned themselves to make your day better and help you in love.
Astronomy is all about where things are
Astrology is all about how that somehow affects you.
Anyone else having issues with the site at the moment? It is running rather slow and images posted are not showing up for me? I have already dumped my cache files and tried edge, explorer, and chrome and all the same result.
Everything is displaying fine for me (live in the US) . Did see this thread earlier…
Ok yeah the last 3 posts that contain images including my post above all show broken image links. So looks like it is just on my end then or an issue as you stated. Thanks.
If you dont mind me asking. Astronomy is not astrology. I do not understand how these both relate.
This is the definition of astrology:
Astrology is a pseudoscience that claims divine information about human affairs and terrestrial events by studying the movements and relative positions of celestial objects.
This is the definition of astronomy:
the branch of science which deals with celestial objects, space, and the physical universe as a whole.
In what way are these similar? I do not believe that the solar system has anything to do with astrology which makes me believe you took it as astronomy however. You defined astronomy in your post so you were ware of this however the way you defined it is incorrect. This is just a question not an insult I hope you understand that. This also goes for other posts that include astronomy related renders. The theme astronomy was last week. Anyway. Please tell me why I want to know pls.
Hopefully this didnt sound too mean. As i said that was not why I was writing this.
ps: have a nice day!
Actually, both astrology and astronomy have the same origin. A gooey mix of religion, science, fear and wonder. But, watching the sky, and trying to make sense of it all, was always an important part of it. It split into astrology (connecting planets, stars,… to our individual fate) and astronomy (measuring the universe and trying to find out how it works) eventually.
And from a certain point of view, they are still using the same objects (planets, stars, asteroids, comets, …), concepts (star constellations,…) and events (eclipses, convergences, transits,…). Even though, their goals and results couldn’t be more different.
And I can’t help but think that the astronomer’s tools have evolved a little better over the last few hundred years. On the other hand, I’ve never taken the time to look into astrology in detail, so I could be wrong.
Open- Symbols from google, wood texture from CC0Textures
Cycles, 2048 samples
Figure out what ya can
The call as to whether it’s open or pure is up to you and based on how much you think the image is based on pre-exisitng things. IMHO, your use of symbols and textures still qualifies it as pure. Anyone disagree?
In my opinion the symbols and textures add a lot to the image. So I personally think that is enough to mark it as open. But again, wouldn’t judge anyone based on their choice.
Agreeing with Xeofrios – if I’d used out-of-ambit textures that had such a large impact on the effectiveness of the entry I’d call it open too.
Does it make sense to render at 4K for a challenge? (Unless, of course, you are gonna reuse it) I beleive HD would render 4x faster, right? Morever, one might even get away rendering at half the resolution of that, as most people dont open the images (I guess?) in which case it would be 16x faster!
Titel:the stars will show the way home
Textures: Procedural and from cc0textures
Background Environment: Procedural
Are you saying all you guys make completely procedural textures for your whole scene… AND you’re able to model humans… all in 4 days???
Making procedural textures isn’t really hard or slow once you get the kanck for it. It is actually kind of fun, for that matter.
Ok everything seems to be back to normal. So I guess it was on the sites end of things.