Challenge #898 "paranormal" (04/09/20) Entries CLOSED

Theme #898 for Friday 4th of September 2020 is:

paranormal

Entry closes on Monday, 22:30 GMT (Mon, Sep 7, 2020 10:30 PM)

How do I post my entry? Here is an Example: (click to open)

Title: Paranormals


pure


Please remember to state if your entry is pure, open or non-competing.

“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”

For details please check out the: CHALLENGE RULES

Btw.: Comments are welcome in both threads (entries/voting). Have fun! :slight_smile:

2 Likes

Oh, very punny! :rofl:

Checked the wikipedia article just to be sure I had the right idea – now I have three, Suzanne as a ghost, Suzanne in a flying saucer, or Suzanne in a crystal ball. Don’t have much time this weekend, I’ll probably go with the simplest. Balls, a ball is simple . . .

5 Likes

Don’t forget the fresnel. Everything has fresnel.

2 Likes

Everything has fresnel, therefore balls have fresnel. Got it, thanks. :+1:

2 Likes

Laundry gone wild
pure entry


Eevee, cloth sim, decimate, subsurf, cloth brush, and for the material I connected the bevel normal output with a mix shader value input (principled with transparency and emission got mixed), and it started to look ghost like!

10 Likes

I knew somebody would make that pun but wasn’t expecting it so fast

4 Likes

My first thought was the remarkable bed scene from “The Exorcist”, but i guess many would not consider that as usual paranormal.

Ha, i know i make a scene out of “Poltergeist” :smiley:

Not sure if anyone would consider it ‘normal’. So I guess, you are fine. :slight_smile:

Sorry for the quick edit, the nice lighting door scene came in my mind from “Poltergeist”. :smiley:

1 Like

Someone had to do it… And as there were a few minutes left before starting the new entry thread, I just couldn’t resist. :slight_smile:

Title: TSDVR_frame-export_2020-05-19_034722-00322

A few months back, during the lockdown, something very odd happened at the office. The security guard came in one morning and found that the whole place had been trashed.

The weird thing was that there were no signs of forced entry. None of the doors or windows had been touched. None of the alarms went off either. Everyone was working from home at the time, so no one was in pulling a late nighter.

Management forbid anyone to see the CCTV footage, citing company policy or some nonsense, but this one frame was eventually leaked to our email list.

I’m currently looking for a new job…

100% Pure from scratch. 100% Blender 2.90 (models/mats/render/compositing). Took about 6 hours in total. Glad I had time to put in some effort this time :sweat_smile:

Though after seeing @Helge example, I’m worried I might have completely misinterpreted the brief :grin:

25 Likes

Behind the Mirror

pure entry, 1000 samples.

9 Likes

thanks for that i am so confused about this i meant i am still confused

Assuming you mean this literally (I’m on the autism spectrum so that’s how I’m most likely to take it, sorry if that’s not your intent):

Paranormal on Wikipedia
3D Normal on Wikipedia

Some people (Helge & fcharr so far) are incorporating the second definition into the first as humor.

3 Likes

I love how you’re using low sample rate to your advantage here. Really cool and scary.

2 Likes

Thanks for that

1 Like

‘Ectoplasmic’

Pure
Eevee
128 samples
Blender 2.91.0 alpha

My scanned head (via kinect)
Lots of nodes for materials and the compositor
Blender 2.91.0 alpha

started off with particles, gave up, went with noise textures on cones.

10 Likes

Is it really the sample rate? I don’t think it would give such an even effect. I believe the noise is composited.

Satan’s Den, Open Cycles 228 samples


I have been watching a lot of Polygon run way tutorials recently. This week I took a different approach. I saw a comment last contest that spoke on taking the first idea you have and pushing it far away. I got out of my comfort zone and modeled this style without a tutorial. I love how the results after compositing came out. Everything. but the skull is pure. I imported these beautiful animal skulls from
Loïc Norgeot
over on Sketchfab.

17 Likes

It came from the walls!
Inspired by silent hill the room


Open Eddie it in Photoshop render with eevee

19 Likes