Ha, hope someone else does it! But I did get Suzanne in:
Death Orange
Open entry, Cycles render, 64 samples & compositor denoising in 2.90.1. Composition is Golden Triangles, 8x5 aspect ratio. Open because I used an orange I made last year for my Weekend Challenge entry “Putin’s Propaganda”, Earth texture maps from NASA’s Visible Earth Blue Marble collection, and some texture-work in GIMP. Thing I did for this that I’ve never done in Blender before: hmmmm, well, I’m pretty sure I’ve never made a procedural death ray material. @beau11, I put Fresnel on the Earth for you!
Edited to replace image & blend file, fixed some issues I was having trouble with (don’t have much time this weekend, trying to get this in early).
DeathOrange017c.blend (2.0 MB)