Challenge #901 "ray of death" (25/09/20) Entries CLOSED

Ha, hope someone else does it! But I did get Suzanne in:

Death Orange

Open entry, Cycles render, 64 samples & compositor denoising in 2.90.1. Composition is Golden Triangles, 8x5 aspect ratio. Open because I used an orange I made last year for my Weekend Challenge entry “Putin’s Propaganda”, Earth texture maps from NASA’s Visible Earth Blue Marble collection, and some texture-work in GIMP. Thing I did for this that I’ve never done in Blender before: hmmmm, well, I’m pretty sure I’ve never made a procedural death ray material. @beau11, I put Fresnel on the Earth for you!

Edited to replace image & blend file, fixed some issues I was having trouble with (don’t have much time this weekend, trying to get this in early).

DeathOrange017c.blend (2.0 MB)

6 Likes