Please remember to state if your entry is pure, open or non-competing.
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”
"Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;
Sunward I’ve climbed, and joined the tumbling mirth
of sun-split clouds, — and done a hundred things
You have not dreamed of – wheeled and soared and swung
High in the sunlit silence. Hov’ring there,
I’ve chased the shouting wind along, and flung
My eager craft through footless halls of air…
Up, up the long, delirious, burning blue
I’ve topped the wind-swept heights with easy grace.
Where never lark, or even eagle flew —
And, while with silent, lifting mind I’ve trod
The high untrespassed sanctity of space,
– Put out my hand, and touched the face of God."
Oh, I’ve slipped the surly bonds of earth
And hovered out of ground effect on semi-rigid blades;
Earthward I’ve auto’ed and met the rising brush of non-paved terrain
And done a thousand things you would never care to
Skidded and dropped and flared
Low in the heat soaked roar.
Confined there, I’ve chased the earthbound traffic
And lost the race to insignificant headwinds;
Forward and up a little in ground effect
I’ve topped the General’s hedge with drooping turns
Where never Skyhawk or even Phantom flew.
Shaking and pulling collective,
I’ve lumbered The low untresspassed halls of victor airways,
Put out my hand and touched a tree.
—Anonymous
Everybody please wish me luck as I attempt Suzanne with wing-sized ears.
Pure entry, Cycles render, 64 samples & compositor denoising in 2p91p0 alpha (latest build). Composition is Rule of Thirds (although I think some Golden Triangles snuck in there), 8x5 aspect ratio. Used the Nishita Sky Texture node and Sapling Tree Gen, one of Blender’s included Addons. Things I did for this that I’ve never done in Blender before: Modeled an insectoid compound eye from subdivided cubes arranged via an icosphere and a particle system. And I finally got decent volumetric clouds! Tutorial here, although I found it a bit difficult to understand, it worked! Then I blurred 'em in the compositor, but they were nice.
Had to get this done early, busy weekend. Yes, the wings are made from Suzanne’s ears.
Awesome theme! Can’t wait till Monday to see all the entries on this weekends theme.
I came up with a Rocket. All blender except color corrections. I did 1 smoke-fire sim and placed 4 instances with some rotation applied for randomness. I added a prt. screen of the fire shaded in case someone is curious. Perhaps I’ll add some textures later on to spice it up a bit more.
After seeing the Iron Maiden cover I was tempted to do an interpretation of Pink Floyds’ “Pigs on the Wing” but decided to build me a bird instead. Frigate birds look almost primevil or like a fantasy illustration bird. I think it has to do with the shape of their wings that could be used as a templated for a dragons. Tried out the ocean modifier for the first time.
I learned a lot (mostly what not to do…) doing this challenge. Nothing went according to plan!
First time posting to the weekend challenge; let me know if I posted my entry incorrectly.
“UFO flight”
Pure, rendered with cycles. I used a random night sky image in the backround but modeld everything by myself. The city is made with the tissue addon that comes with blender and of course particle systems.
Background is a HDRI from HDRI haven. I couldn’t decide what to actually do but I’ve wanted to do an organic robot for a while so I did a dragon fly, that flies, so flight…?
Pure, Cycles, Blender 2.90, All compositing in Blender
I actually misread the the topic challenge as “Fight”! It escalated to the point I had a model ready to be rendered when I realised what a grave mistake I had made. I did some last minute reposing and added some flames.
Pure. The background was wade in Krita, the rest with Blender.
I used Krita a few times before for sketching, but this was the first time I did anything “real” with it. It is quite a nice program, I think I will use it more often in the future.