Challenge #938 "Shades" (11/06/21) Entries CLOSED

Shades

Pure, Cycles w OpenDenoise and compositing in Blender. Most of the time was spent on gas simulation and still have a lot to learn.

Method


Very simple scene using cloth sims, fluid(gas) sims and the Experimental adaptive subdivision with material displacement in Cycles (Easy to throw stuff together but takes ages to render).

Went for a Forgotten Realms inspired “shades” interpretation. Enjoy.

A rainbow of entries this week… (and some night terrors also). Nice materials @HazelQ, is that an Eevee render?

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