Theme #944 for Friday 23th of July 2021 is:
Out of the Fog
Entry closes on Monday, 22:30 GMT (Mon, Jul 26, 2021 10:30 PM)
How do I post my entry? Here is an Example: (click to open)
Please remember to state if your entry is pure, open or non-competing.
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”
For details please check out the: CHALLENGE RULES
Btw.: Comments are welcome in both threads (entries/voting). Have fun!
I can smell the toasted PC’s already, volumetrics for the win.
I think I may try this, after a very long time hiding in the shadows, learning the new blender and getting my new computer.
Let’s see if I learned anything
This might hinder my competitive edge but CGMatter had a tutorial on cheating volumetrics
It can’t be worst than Amazon’s new game
Cradle Of Filth - Her Ghost In The Fog (OFFICIAL MUSIC VIDEO) - YouTube
Starting with the title
Open entry, 1000 samples. I started with the file for In the Shadows :: Underneath a Gas Lamp (franciscocharrua.com), deleted all the characters, and imported the girl from Upgrade :: Flight (franciscocharrua.com). I changed her features to look a little more grim. I moved one of the walls to allow for her to be centered. It’s almost like the girl in the original image has come back to haunt us.
Should be easy, i can cover my laziness and mistakes in fog.
I’m happy with my render it looks killer just have to add a few more things to it and it will blow my mind (whispers " or yours ").
Visit from London
Pure, cycles 1024 samples, render time ~3min., all made in blender, only procedural materials, the houses just extrudes from a knifed google map. The title came in my mind as i see it looks like these “City by night” postcards.
If you want to play with the tower: out_of_the_fog8.blend (317.6 KB)
Out of the Fog
Pure - Blender 2.93 - Cycles
It’s 8:58pm and 8 hours of rendering to do.
Everything else is done for now until render is done.
4k UHD at 128 samples. 🤦
"Slowly rising from the Fog"
non competing (pure), Cycles (32 samples, adaptive sampling, NLM denoising), Blender 2.93.1
Models made on blender, got a image background in a site and used mapped as background, used mist and the compositor to make the fog.
Title: Too high for the fog!
Open category: I modeled the giraffe and the trunk, composition in photoshop.
Cyclex 512 samples
little modifications to trunk size and materials
my fog looks like its reflecting light from the water droplets. mmmmmmm
hope theres no size limit i dont have an image resizer since my harddrive crashed and i replaced it.