Please remember to state if your entry is pure, open or non-competing.
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”
Hm, what should this mean? Something like a wolf, who costumed himself as an wolf, you see it is an costume and dont think it is an wolf, cause he costumed like one, an than he breach into a bulk of little tasty sheep’s???
I was trying to think of a real-world “conspicuous disguise”, like Marshmallow, Deadmaus, or Daft Punk, artists who hide their identity behind a mask. But obviously I had to use Suzanne!
Open - characters are from Mixamo. Most of the work was on composition, lighting, camera movement, and the abstract shader for the screen.
Probably won’t have time to add sound to this, but might upload an improved version tomorrow.
Ah man, that takes me back. I was always amazed at the quality of trueSpace renders, the holdout of trueSpace artists still using it and posting on the forums was incredible right until they officially discontinued it. Thanks for posting!
One ticket for freddy, please
Pure, cycles 1024 sampled, open denoiser, rendertime ~10min., all made in blender, the texture are painted in gimp, also the meshup for the poster, i used the movie posters from blender studio and a freddy movie poster. Also a freddy texture for the card board in the background.
Pure. cycles.
My main aim was to sit down and actually learn how to sculpt. So this is pretty much my first attempt at sculpting… Kinda turned out looking like manger scene figurines. I ran out of time to make a scene or finish the actual guys.
This is Thomson and Thompson, Police detectives. They are from the Tintin comics. They would often don terrible disguises that made them look more conspicuous than otherwise.
Thanks for the comment but I like to be clear. The teeth could have been visible as I had not decided on a pose or expression when creating the head and shoulers.