Challenge #961 "forgotten" (19/11/21) Entries CLOSED

Theme #961 for Friday 19th of November 2021 is:

forgotten

Entry closes on Monday, 22:30 GMT (Mon, Nov 22, 2021 10:30 PM)

How do I post my entry? Here is an Example: (click to open)

Title: Still there!

pure

Please remember to state if your entry is pure, open or non-competing.

“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”

For details please check out the: CHALLENGE RULES

Btw.: Comments are welcome in both threads (entries/voting). Have fun! :slight_smile:

1 Like

STOP, don’t forget me
Pure, cycles 512 samples, opendenoiser, rendertime ~25min., all made in blender, except the texture painted for the trees is made in gimp, thanks @fred1000 for helping with the rain issue :),
Well if the rain breaks heavily out, you can sometime forget important things or childs :smiley:
I am happy with the result, the rainy mood is in there :), like to improve the rain clothes with a combined wet shader too, maybe, my pc get so laggy to work on this, its not funny.

Previous

10 Likes

Title: Fast Food
Pure.

(I’ll just update the above image as I progress)

11 Likes

Hi, I am sure how to classify them. Modelled 100% Blender, rendered in Cycles, but I used some texture from outside. Rust from here for example

7 Likes

Wow Good work :ok_hand:

1 Like

In One Ear, Out the Other

Pure, Cycles

7 Likes

My Blue Room

Open entry, 1000 samples with denoising.

6 Likes

“The Code”

non competing (pure), Cycles (128 Samples + OpenImageDenoise), Blender 3.0 Beta

10 Likes

Humanity - A Forgotten Civilization.

Open - Cycles
Modelling, texturing and compositing all done in Blender
All assets newly made except the grass & trees.

9 Likes

Forgotten

Blender - Pure - Cycles

3 Likes

Very nice but maybe you will want to remap the texture the floor texture, in a way the seam disappears or stay away from the center of the scene.

1 Like

Thanks. I am not that experienced. I tried to, but not sure how to fix it.

I think, we are done here. Don’t forget to vote: