I noticed that there is an option to change physics engine in World Properties > Physics (or there would be, provided there was another physics engine in the BGE).
I would love to be able to switch between Bullet, PhysX, and Havok respectively, just to see how each one works with BGE.
Is there possibility of PhysX or Havok being implemented?
Maybe as an addon, or a separate Blender build?
Just a though, never noticed that drop-down menu before.