Hi guys! I know that we can change quaternion rotations to euler on bones one by one. How can I change in all bones same time? Maybe there’s a way to change the Blender’s default quaternion to euler?
Hi guys! I solved my problem.Talking with some friends here in Brasil in a Blender community a nice guy made me a script:
import bpy
bpy.ops.object.mode_set(mode=‘POSE’)
pose_bones = bpy.context.selected_pose_bones
for n in pose_bones:
n.rotation_mode = ‘XYZ’
Just select the bones, copy paste it in a text window and run the script. Voilá!
Hope it can be useful.
See ya next time.