Change shading shortcut "Z" to toggle between wire frame and textures?


Is it possible to change the Z shortcut to toggle to textured shading instead of solid shading from wire frame shading.

I’m working on a model and the blueprints are set as textures on planes (images on planes add on) and i frequently switch to wire frame shading and then back, unfortunately it switches to solid shading even if i was in textures shading before.

Yes it is. Maybe also an option to use an empty to display the image so it doesn’t change with the viewport shading mode

how about getting it to cycle between wire, solid, and texture? :confused:

Thanks for the help.