Change the position faces only for one object

in geometry node window.
I actually try to drive the position faces in the own “universe” of the mesh by a axis object.


is there a way to rotate the informations of the ‘normal node’ by a vector math ?
in fact, I want use the output to select face by a vector.

by advance thank you

Use “Vector Rotate”, to rotate the vector, instead of the “Align Euler to Vector” node you’re using.

Change the Object Info node to “Relative” mode, I forgot to before recording.

3 Likes

hooo my god. it looks so simple. thank you, thank a lot