Hi!, is there a way to change the frequency of an sensor while the game engine is still running?
I believe you can modify the frequency by accessing the sensor, and setting “sensor.frequency = n” which would update the sensor next frame.
hmm good to know! thx for the help, I will try it!
It did work, here is an example code:
import bge cont = bge.logic.getCurrentController() sens = cont.sensors["sens"] sens.frequency = sens.frequency +1
makes the freq skip one more tic every tic
tip: use += 1 for easy incrementing
sens.frequency += 1