Change Viewport default 'Solid' material colour?

I’m playing with themes and would like to know, is it possible to change the default colour for an object displayed in Solid mode?

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You can edit the OpenGL lights in the System tab of the User Preferences window, or simply choose a matcap under Shading in the 3D Window’s property panel that you show/hide with the N-key.

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Thanks Sabba. I’ll give those suggestions a go.