I realize this can be done with a logic brick ( edit object, replace mesh) but this needs to be done with nearly every single object in my game. What i want to happen is for me to be able to change from a happy joy joy land, to a dark and mestireous land, and back, as you progress through the game. I could just add the logic bricks but i realy don’t want to keep every object doubled, on hand, also its a pain to do.
is there a way to change an objects material using a script?
could i chage the material useing a F-curve?
if nothing else works could i do the replace mesh useing a script i realy don’t want to type in all the names of the relpacement meshes.