How would one cause an object to change it’s color while within a game? (specifically, according to it’s distance from another object - i currently have logic blocks set up to emit sounds acording to the distance, but i havent been able to find a way to cause the color of the object to change)
Also, is there a simple wayy of interfacing blender and other existing programs (some kind of global variable that blender can set and the other program read? currently i am just writing to a file and having the other program read it, but this is kinda combersome…)
thanks in advance,
Sh
(it’s great ot be back to blender - used it for some science projects a few years ago, and now finally have a good excuse to use it again in the lab! )