Changing gravity in game

Hello, is there a way to change the gravity in game? By changing it I mean changing the direction and the force

There’s an attribute scene.gravity, and a physics setGravity function. The scene attribute allows you to define a custom direction

There in the world tab, there’s a section called physics that contains the gravity and things you can toggle…I don’t know about changing direction though…maybe just rotate the object upside down…?

I found a way, I just use simple motion on a dynamic object and have a force of 9.8 on the -z axis