Hi. I am using Storm to create particle simulations. The particles are in a container and after releasing them they fall into a duct. I am quite happy with Storm , but the simulation seems too fast…
I can see in Blender that the modifier MeshSequenceCache allows me to control the speed.
Unfortunately changing the velocity scale does not seem to affect the sim.
I am not sure what we are talking about to be honest…I am talking about how to slow down a sim.
The FPS of Storm and Blender are the same …so not sure what are the proposals…
Try under your scene tab ( N panel) the remapping…
Set from OLD ( default ) is 100 > to NEW 150…to slow it down…lower than 100 speeds up…
You will need to add frames to get all the simulation from the original time.
I’m sure you solved your issue, in the meanwhile here is how to retime a alembic cache (Blender 3.1 atm): importing an .abc you’ll get a MeshSequenceCache, go to “Time” then “Override Frame”. Here you need to remap frames (like the Kronos node in Nuke).
Hope it helps.