I was working on a Earth model for an animation, and i was wondering if it is possible to have textures or materials change depending on how much light is shining on them. For example, on the light side of the Earth, it will show the day images, but on the dark side will show a different material/texture with city lights visible.
Here is a file that has what I’m looking for, however, it is made for the game engine. Not sure if this was done with scripts, nodes, or even if it can work with normal rendering . Not sure who this belongs to, but it was not made by me. If you know who this belongs to, please tell me. http://www.mediafire.com/?mnlm2y4mmhw
Thanks, but doesn’t seem to have what I’m looking for. I am trying to change texture depending on light, however, this has some cool tutorials that i could use on other things.