What I want to achieve:
I have a sphere which is my character.
Obviously when I press “p” it falls to the ground as physical gravity do.
This is normal.
But I want it to be HIGHER in “up-down size” only(weight is the word??)
Like I dont want to increase the side of this bounding sphere as it is going to be larger and will not fit in betweens object or doors.
I just want to Increase the BOTTOM part of this bounding sphere so it can be higher and not larger!
I have a hint:
“Change the Bounds type to Convex Polytope (other types can be done but are more complex to setup)”
It sems to be convenient for characters moving.
But When I select the option nothing visually happens…! I mean the pink dots forming a sphere representing the bounding box, are still the same.
I was expecting or thinking they going to take another shape like a PEAR shape instead of an apple shape??
“It seems I have to change the shape of the bounding size sphere.”
Any ideas,??
