Hello, I’m wondering if it’s possible to change the surface shader of a smoke simulation. I’m using Blender 2.8 with the EEVEE renderer.
This is the shader I would like to use for the surface.
Hello, I’m wondering if it’s possible to change the surface shader of a smoke simulation. I’m using Blender 2.8 with the EEVEE renderer.
No, Eevee not supports this, but Cycles supports. Eevee supports only Smoke Simulation, not supports mesh volumetrics.