I wondered if it was possbile to output a Animation Sequence
with Armatures(Character Animation) together with BMRT
and Blenderman-script in Blender, and it was possible !!
Though it took some testing to get it working first,
this was what came out of it:
What I did was to do all the frames in TIF images (520 frames!!!),
and since I don’t know if it is possible to do some other fileformats,
I had to convert them later to TGA and take all those images
(you can choose a directory, as you can choose each file also)
as directory select into the Sequence Window and then I
activated the “Do Sequence” in Rendering buttons and choosed
AVI-JPEG codec as final output…puhh
hard work but that is the only way I know how to do animation for
BMRT
And it is also hard to get normal shadows smooth and soft in BMRT
as far as I know if I won’t use GI which takes loooots of renderingtime
Very nice ztonzy!
All the comments on the Lightflow animation where just to complain about how frustrating the Lightflow script can be, so don’t feel bad about that! Blenderman and the POVanim script sure do handle certain things a lot better.
About the artifacts, does it happen both with polygons and pointspolygons or any of the other settings?