hello, how can i render my character as a mesh with edges and the rest of my comp as a normal scene?
thanx
hello, how can i render my character as a mesh with edges and the rest of my comp as a normal scene?
thanx
easist way is probobly render em separate and composite them back together.
This would be a good time to use Render layers. You can put all the non-edge objects on one layer and the edge objects on another layer and simply turn off Edge rendering on the Render layer that contains all the non-edge objects. You can then Use composite nodes to combine them.
Here is the node setup, Note that Suzanne is on her own Render Layer and is the only object with the Red edges effect.
Here is the Blend if you want to see how the Layers and Render Layers were setup:
layer.blend (180 KB)
Hey Matt, thanks for sharing. VERY GOOD CALL, and thanks for sharing the .blend as well.
Hey Matt, thank you! I came back after a long time and i found your answer, very useful.
Thanx again