hi, this is “glitch” a char from a game that i decided to modle(im NOT using him for a game) so far ive got alot done, and i need more help… ill post wireframes and the pics im using to help me when i get the chance to. right now all i need is c&c.
Nope, I was “schooled” on this a few days ago. If you check the decimator in the editing menu it will have a number next to it that gives the tris. Or you can count manually, one polygon is two tris.
update added the left arm. the reason i didnt copy it and make him have two arms is cause the right arm is totally different, ill be modling that later. heres the link
sorry, i will be finishing this wip soon. my computer is messed up, and when i fix it i will continue this. not that anyone cares… ok well, happy blending
I think the modelling is all good, I couldn’t really find anything inherently bad about it unless you started texturing or something. Is it getting a head?
oh yes, lol here’s the head i do need to work on it some more tho’(decreased the size in renders)
front
per.
oh, and heres a texture try on his feet. i am just trying to get a convincing metal texture. tell me if it looks ok, and help me if it looks like hell,lol.
and yes, i just noticed his upper body is way too big. i will be resizing that soon.