March 8, 2004, 12:15pm
hi, this is “glitch” a char from a game that i decided to modle(im NOT using him for a game) so far ive got alot done, and i need more help… ill post wireframes and the pics im using to help me when i get the chance to. right now all i need is c&c.
hopefully those work
oh and heres the games website
c&c is appriciated
March 8, 2004, 1:56pm
wow, i hope it isnt that bad…
March 8, 2004, 2:01pm
Hey thats looking good I’ve played the game and its fun and interesting
March 8, 2004, 2:01pm
I like it. Nice texturing and seemingly good modelling… what’s the tri-count?
March 8, 2004, 2:06pm
um… verticities: 16022 and faces:16399 i think tri menas verticities…i dont know, but here’s the count anyways
March 8, 2004, 4:12pm
Nope, I was “schooled” on this a few days ago. If you check the decimator in the editing menu it will have a number next to it that gives the tris. Or you can count manually, one polygon is two tris.
March 8, 2004, 4:20pm
oooh…thx, so that means i have 32044 tri?
March 8, 2004, 4:33pm
nice feet, I myself lack the inspiration when it comes to building mechanics, so I can really say, I couldn’t do that myself.
March 8, 2004, 5:55pm
update added the left arm. the reason i didnt copy it and make him have two arms is cause the right arm is totally different, ill be modling that later. heres the link
March 9, 2004, 10:02am
i added the gun-arm, and made his backpack type thing. up next is his head. after that i have some major details to work on.
March 9, 2004, 3:36pm
aww, common’ guys… i need c&c
March 9, 2004, 8:01pm
sigh if its that bad you can tell me ya know…
March 9, 2004, 9:04pm
I’m dumb, you said it wasn’t for a game so I don’t know why I asked for a tri count.
It’s looking good, you’re obviously paying attention to the detail.
Stop begging for replies after only a day.
March 10, 2004, 6:31am
sorry…i have no patience…but seriously, i do need crits at some point to help me.
March 10, 2004, 8:59am
Actually a poly can be any number of tris, but in Blender it can only be one or two.
And yes, your renders are too big.
March 10, 2004, 9:03am
ok sorry ill make them smaller
March 23, 2004, 7:35am
sorry, i will be finishing this wip soon. my computer is messed up, and when i fix it i will continue this. not that anyone cares… ok well, happy blending
March 23, 2004, 8:25am
I think the modelling is all good, I couldn’t really find anything inherently bad about it unless you started texturing or something. Is it getting a head?
March 30, 2004, 9:01am
oh yes, lol here’s the head i do need to work on it some more tho’(decreased the size in renders)
oh, and heres a texture try on his feet. i am just trying to get a convincing metal texture. tell me if it looks ok, and help me if it looks like hell,lol.
and yes, i just noticed his upper body is way too big. i will be resizing that soon.