Hi, name is Steven and I am currently enrolled at Full Sail University for Game Design. I am working on creating a near future third person shooter in Unreal Engine 3 and I could use some medium poly character and weapon models. I need them to be uv-mapped, textured and rigged. Some walking, running, and jumping animations would be greatly appreciated but aren’t absolutely necessary. If you know how to export them to PSA/PSK then that’s awesome, but if not I can take .blend files just as easily.
I am hoping to make this a commercial game in the future and I would be perfectly happy to pay a percentage of the profits if it actually sells, but that’s at least two years down the road optimistically and there is every possibility that this project won’t take off, hence volunteer work. Even if it doesn’t sell it will at least make for some good portfolio pieces.
Below you will find my meager concept sketches as to what I want the characters and weapons to look like. The Characters as you can see are largely incomplete but should basically just be modern military armor, but with no skin showing. The rest I leave up to your discretion.
This is where I got the inspiration for the armor design; feel free to pull from this. It is theoretically the next step in real life combat armor.