I’ve only been using Blender for about a month, so I’m brand new to 3D.
This is the second character I tried to model for animation. I’m only going to use the upper-body for this one. I plan to have him seated and playing guitar and only on camera from the belly up.
I welcome any comments, but in particular I’m curious if there’s anything about the way I’ve modeled this that would slow Blender down. I’ve added an armature, and I’m trying to do the rigging now, but suddenly Blender has become too slow on my machine (running Win XP on 2 GHz and 2 G RAM). The weight painting lags behind my mouse by more than a minute, making it impossible to move forward.
I did not run into this problem when I rigged my first character, and he had legs, so I’m not sure what the problem is. Since the last one worked smoothly, I figure I must have messed something up in the modeling. Any ideas?
Here’s the first animation lip-sync test: