Character design for game *solved*

Hello. I am looking to have a character designed for a game that I’m working on. His name is Disharmony. He is a rough-toothed dolphin. Right now, all I am looking for is the character design; not the model. His current design is too cartoony and, doesn’t fit the graphic style of the game. The budget for the design is $120 U.S.

Here is a link to my Artstation. This is where I post my character references, concepts and etc.:

I am an individual, working on this game in my spare time. I’m doing this to help explore some philosophical subjects that I wish to explore.

We are looking for someone with experience with game character design.

The deadline is Thursday, October 8th, 2020.

Disharmony is a rough-toothed dolphin. His design should be slightly stylized/hyper realistic. I can share a reference for the style I am looking for in private message. Some things to keep in mind for his design:
Disharmony is not entirely sane. He has had a mental collapse. The dolphin is also going through the stages of grief. When you meet him, he is transitioning from anger, to bargaining. At the very end of the game, he has reached the stage of acceptance. He is rarely seen without a sponge in his mouth (pictured in the side-view below)

It should also be noted that the game is Six Degrees of Freedom (like the Descent trilogy). This makes it so that he is viewable from any angle, at any time.

If you are interested, please send me a private message, with links to your portfolio. If you have any questions about either Disharmony’s design, the projects details or the game project as a whole, please ask here so that others may see this information too.

This is his current design; too much of a cartoon style.

I’ve sent you a PM. Thank you very much for the opportunity!

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