The main problem I’m experiencing is that the character falls the wrong way after turning on the Actor and Dynamic options at the physics tab. I’m using blender 2.5
Thank you very much. At least that helped get the character on the ground. Additional query, how can I make it stop going through the walls? It bounces often but sometimes the character just goes through them
added a cube that fits to the bounds of your character
made it parent for armature and Character
set armature and character collision to No Collision
decreased the motion
increased damping
If you think your character is too slow you can increase the motion and damping a bit but make sure that it isn’t too high because then it will go through the walls!
PS: Your file is already really big ! (13mb) you should scale all a bit down if you want to add more levels and stuff!