Hello, I just got a question about gravity. Let’s say my game character, should move just like croc…see video clip below.
How would I do that, should I use force or loc? And how would I make it so that he runs slow and then faster and then keeps that speed. Until you release the button, and he slows down again?
I’m not good at logic at all, but if someone could explain to me how I would make the character move like croc. Make a small tutorial or something. Because right now it’s like he is skiing on ice…and I can’t find any tutorial on the subject online either…