Character Growth to Animated Movement Problem

I have a small issue with my BGE project. I am working with a character, who grows in size when collecting food, it has an animation that has a basic movement stretching, making it appear as a character is moving.

I’m using Logic Bricks to try to make the second action, a growth animation, and this is where the issue is popping up. Upon coming in contact with the food, the character does grow, but shrinks back to it’s original size upon playing the movement animation.

PS: Another Problem The Collision bounds seems to not grow with the character.

you need to open up all your animations and remove the scale keyframes except your grow animations,

to scale the collision bounds I will need to run some tests