It’s been a fair while since I’ve been able to share personal work with you all as I’ve been animating at a studio the last year which has had a NDA (non-disclosure agreement), and has taken up all my time.
But! things have finally cooled down at work and we have some time to practice, so here is a character I started a few days ago. She is based (heavily) on this piece of concept art for the upcoming game APB (All Points Bulletin).
My hope is I’ll have time to complete her model, texture, rig and do some kind of animation test (with a scene if I’m very lucky!).
I’ve gone a bit easy with details on her model, and lots of the smaller things (such as buttons on corset) I plan to turn into normal maps and textures (probably with baking) so rigging and animation will be made a lot easier. Boots and weapons are the main things left to model, they’ll be in next update!
I’m definitely looking out for feedback, especially as i get into texturing/rendering tests soon, please shout out anything you could see to improve or modify.
Great to share work with blender community again!