I’m working on a BGE game, and I have a character that can jump, so I try to make a box jump-on-able…but somehow, I never get the character to stop shaking when he’s ontop of the box…why is that? the box is dynamic with a collision bounds and create obstacle
it’s better if you will not make the obstacle dymamic. try to animate a static box and use it as an obstacle. this way it wont glitch. and the physics will be much faster too.
you can also try playing with the physics margins on the dynamic platform/box and the player