So I have been attempting to create a game for a school project, and have run into a speed bump, My character doesn’t seem to work properly when I tried to implement a jump function. Below is a screen shot so that you know what I’m working with:
The light blue walls are invisible walls in game, while the white material on the ground is a Ghosted and Invisible Plane over my terrain that is intended to provide a game property that restricts my player to only jump when on the ground.
Here is a picture of the logic blocks used to attempt to create a character jump:
Any ideas or suggestions on how to fix my character jump so that it actually works properly in my game? Thank you so much for your time!